Unity 2019.4 simply lacks a vast amount of features compared to other, modern game engines, like Unity 2021 LTS or Unreal 4/5. Our current Unity version, 2019.4 LTS, no longer receives any security patches, which presents an immediate problem. These releases include four years of security fixes, but are otherwise considered ‘feature-complete’. ![]() Unity releases a Long Term Support (LTS) product every year. Being our game engine, it defines exactly what we can and cannot do, and provides us with tools that allow us to develop high-quality games. This means every mechanic is at risk of breaking and visual components dictated by the Render Pipeline are required to be updated and edited.īelow, I’ll briefly discuss, in simple terms, Unity 2021 and Render Pipelines, explaining specifically why we decided to update both, along with some practical examples. ![]() This is a massive project, as these two programs combined affect every part of the game - updating our engine. Continuing the ongoing tradition of refactoring a major system for every update, our Programming team wanted to update the version of Unity SCP: SL runs on, whilst also changing the Render Pipeline we use.
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